Why The Garfield Movie was a purrfect hit with Gen Z and Alpha on Roblox
Winning Gold in the Entertainment category at The Drum Awards for Digital Experience are Sony Pictures, Gamefam, UM and WildBrain for their work bringing Garfield to the next generation of fans. Here is the award-winning case study.
The Garfield Movie
Garfield continues to entertain millions after 46+ years… but how did we pioneer the new way to introduce beloved characters to the next generation?
With The Garfield Movie being the first Garfield movie release in 15 years, Sony Pictures recognized a big opportunity to immerse the next generation of fans in Garfield’s antics. Partnering with Gamefam, UM & WildBrain, the trio found that the answer is Roblox, where 77 million daily active users across Gen Z and Alpha spend over two hours a day on average – more than TikTok & YouTube.
Want to go deeper? Ask The Drum
They created the Milk Heist Quest featuring endless Garfield-themed content:
-
4 Game Takeover: Tapping into the zeitgeist of four of Gamefam’s most popular Roblox games – Easy Obby, Twilight Daycare, Build to Survive and Starving Artists (combined 4bn+ lifetime visits, 84% player rating) – we delivered an event that featured action from the movie & drove players to theaters. An interactive Garfield non-playable character led players on the journey to collect milk bottles and earn exclusive user-generated content rewards.
-
Rewards: Offered unique Garfield-themed rewards, including Garfield-themed pets & backpacks.
-
Influencers: Partnered with seven of the largest Roblox-native influencers with short-form content and long-form play-along videos/livestreams
The activation not only delighted new fans, but helped propel Garfield to box office success with the #1 movie in the world.
Advertisement
Objectives
-
Raise Awareness for the Movie: Build a fun and immersive cross-game experience within four of Gamefam’s most popular Roblox games to familiarize players with the movie and drive ticket sales.
-
Form Connection between Garfield and Players: Establish a meaningful connection between Garfield and players by authentically integrating Garfield’s notorious attitude into gameplay and influencer content understanding that younger players might not be familiar with the Monday-hating, lasagna-loving Garfield yet.
-
Delight Players: Create challenging quests that engage diverse Gen Z & Gen Alpha audiences in a way that is fun and memorable, and play alongside their favorite influencers.
Challenges
-
Ensure Movie Elements Enhance Gameplay: Integrating promotional elements across multiple already-popular games, especially in different genres, required careful consideration. We utilized Garfield authentically to fit each game’s gameplay while maintaining cross-game consistency.
-
Introduce Players to Garfield & Avoid Spoilers: Although Garfield is a household name among adults, seeing him on the big screen was a new experience for many Gen Z and Alpha players. We familiarized this new audience with the whimsical world of Garfield and immersed them in Milk Heist scenes – without spilling major spoilers to maintain suspense for the premiere.
-
Real-Time Adjustments: Virtual merch was redeemed in near-record time, so we pivoted in real-time to ensure our influencers were able to claim virtual merch for their videos and livestreams.
-
Partner Coordination: The campaign involved collaboration among many departments at Gamefam, Sony Pictures and WildBrain – all leading up to a massive premiere. It required constant, transparent communication to accomplish each company’s goals.
Results
-
Reaching the Masses: The campaign (live from May 10 - 27, 2024) recorded 31m+ visits across the four games – in just 18 days. It became the biggest movie campaign* on Roblox – beating Kung Fu Panda 4 (17m), Ghostbusters (9m), Despicable Me 4 (9m) & Kong x Godzilla (7.5m).
-
Global Awareness & Engagement: The campaign achieved 229m global brand engagements, 90% of which came from outside the US – expanding love for the franchise all over the world.
-
Lasting Impression: Gen Z & Alpha spent a remarkable 334m minutes with the campaign – equivalent to watching the movie 330,000+ times.
-
Rewarded Engagement: Players earned 9m+ in-game rewards, as players’ avatars spread word about the movie across Roblox communities.
-
Influencer Impact: Our influencer program secured 1.8m views in the first 30 days alone. The top livestream secured 750,000 views – directly impacting engagement, with Easy Obby recording a 50% increase in concurrent users (6,000 to 9,000 CCUs) during the stream.
-
Crushing the Box Office: The Garfield Movie premiered to become the #1 in the world with $14m in US sales alone (despite being Memorial Day Weekend in the US). It’s now the #1 Garfield movie in franchise history.
* Limited-time, multi-game event
Advertisement
Ready to get your work recognized on a global stage? Enter The Drum Awards today. Need more inspiration, check out more winning Awards Case Studies.